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Raymoclaus
Hellooo all! I am a mostly well-rounded game developer and I enjoy working on solo projects in my own time. I am a programmer, composer and sound designer. (graphics?...what the hell are graphics?)

Age 28, Male

Game Developer

Australia

Joined on 4/19/11

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Has it really been 5 years?

Posted by Raymoclaus - July 31st, 2017


So long time no see...sort of. I may not have been active but I have been routinely checking in on this account every few months since I was last active. In short, what I was doing when I was last here was finishing off my last couple of years of high school, but then after that I had a 3.5 year university course. I finished about a month ago now so I'm finally free to truly do as I please. Even during all those years I have still been writing music and even taking part in the development of games as part of my Bsc in Game Development, but nothing I would be allowed to submit without acquiring permissions.

With my newfound freedom I have just finished my solo 48 hour submission to the 39th Ludum Dare Game Jam. Since that was my very first game jam, I had no idea what to expect. In fact, I expected to just overscope and run out of time like I usually do with projects. Quite the opposite happened actually. I kept my scope so focused and made a simple yet extremely effective and relaxing piece of work with at least 10 of those 48 hours to spare. I'm proud to say I own every asset that went into it; including the art which is my major weakpoint as an all-rounded game developer. I have been able to submit both the game and the song here on Newgrounds so check those out if you're interested; I put a lot of effort into creating a mood that can put you at peace.

At the moment, I also work in a proper team at a Sydney, Australia-based company called GoldenAge Creative. We released our first game Purrfect Catch available on Android and IOS downloadable for free. It is rather unique but in my personal opinion it still leaves a bit to be desired for most of us as it was intended for a very young audience. I am responsible for the soundtrack and I'm pretty proud of the quality and effort I put into making it cute and appropriate for the target audience. I will likely not be able to submit any of those songs here on Newgrounds unfortunately so if you're curious you will have to download the game yourself. Simultaneously, I have been working on another project with the same team as we learn from our mistakes to make an interesting puzzle platformer but I will leave out any details for now.

As for the future, I'm not sure how active I'll be here, but even if that ends up being not very often I will always have this place in the back of my mind. I've never completely forgotten about this place and even when I'm not here I will still be having fun with game development projects and writing music. But for now, I'm going to stick around for a while.


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